
Genres
Adventure Follows protagonists on journeys to new places, facing challenges, discovering treasures, and experiencing personal growth along the way.Drama Focuses on realistic portrayals of human emotions and conflicts, often dealing with serious themes and interpersonal relationships.Slice of Life Depicts the mundane aspects of everyday life, focusing on ordinary characters and their routine experiences without major plot points.Sports Focuses on competitive sports, the dedication of athletes, and the challenges and triumphs associated with athletic pursuits.Dan Doh!! Next Generation
DAN DOH!! ネクストジェネレーション
Mikiyasu Shinjo fallece mientras planeaba el mayor torneo de golf de la historia. Para cumplir sus últimas voluntades, el joven golfista Dandoh Aoba se embarca en la creación de una nueva tradición en el extranjero.
Sin embargo, el camino no será fácil: Dandoh deberá enfrentarse a rivales de gran nivel, superar sus propios límites y demostrar que el golf puede unir a personas de diferentes culturas. A lo largo de su viaje, descubrirá el verdadero significado del deporte y el legado que su mentor soñó dejar en el mundo.
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8.7 The Climber
Buntaro Mori is a withdrawn transfer student who struggles to connect with those around him. On his first day at a new high school, a classmate challenges him to climb the school building, promising to leave him alone if he succeeds. Mori accepts and scales the wall without any equipment, reaching the top and shocking everyone. That moment awakens something in him. The rush of overcoming the climb and the sense of accomplishment ignite a deep obsession with rock climbing. Drawn to the solitude and intensity of the sport, Mori begins to pursue it with a dangerous single-mindedness. Ignoring warnings from more experienced climbers, he is pulled toward increasingly risky solo ascents. As he p
The Climber
Manga · 2007
8.1 Blue Box
Taiki Inomata is a junior high student at Eimei Academy, a school known for its strong sports program. He is a member of the badminton team and arrives early every morning to practice in the gym. No matter how early he gets there, he is always second. The person already training is Chinatsu Kano, a first-year high school student and the rising star of the girls' basketball team. Taiki has a crush on her, but the gap between them feels enormous. One day, an unexpected turn of events brings Chinatsu to live at Taiki's house. Suddenly, the girl he admires from afar is sharing his daily life. Determined to become someone worthy of her, Taiki sets his sights on reaching the Nationals in badminto
Blue Box
Manga · 2021
8.9 Ashita no Joe: Fighting for Tomorrow
Joe Yabuki is a young drifter who survives on the streets of Tokyo's slums with his fists, trusting no one after a childhood spent bouncing between orphanages. His raw, animalistic fighting style catches the attention of Danpei Tange, a washed-up alcoholic and former boxing coach who sees championship potential in the wild teenager. Despite Joe's initial resistance, Danpei insists on training him. Their explosive relationship deepens when Joe is arrested for petty crimes and sent to a juvenile detention facility, where he realizes he must sharpen his skills to survive. Inside, Joe meets Tooru Rikiishi, a polished boxing prodigy who repeatedly knocks him out with controlled technique. Stung
Ashita no Joe: Fighting for Tomorrow
Manga · 1968
8.6 Aria
On the planet Aqua, once known as Mars, Akari Mizunashi arrives in the city of Neo-Venezia, a faithful recreation of ancient Venice. She leaves behind her life on Manhome, formerly Earth, drawn by the rustic charm of a town where gondolas glide through winding canals and technology has not erased a simpler way of living. Her dream is to become an Undine, a professional gondolier who guides visitors through the city's waterways. To achieve this, Akari joins the Aria Company as a trainee. There she works alongside other aspiring Undines from rival companies, learning the skills of her trade while discovering the quiet beauty and hidden wonders of Neo-Venezia. Each day brings new encounters, f
Aria
Manga · 2002
8.2 The Summit of the Gods
In 1993, Makoto Fukamachi, a Japanese photographer on an Everest expedition, finds an old camera in a Kathmandu shop. He suspects it belonged to George Mallory, the mountaineer who vanished on the mountain in 1924. The camera could rewrite climbing history, but a mysterious man known as Bikha Sanp takes it before Fukamachi can act. Fukamachi becomes convinced that Bikha Sanp is actually Jouji Habu, a legendary Japanese climber who disappeared years ago. Determined to understand Habu's motives and recover the camera, Fukamachi begins to investigate his past. He uncovers a life defined by obsession, rivalry with fellow climber Tsuneo Hase, and a relentless drive to be the first. As Fukamachi
The Summit of the Gods
Manga · 2000
7.7 Aqua
In the year 2301, the planet Aqua—once known as Mars—has been transformed by 150 years of terraforming into a world where water covers more than ninety percent of the surface. Its capital, Neo-Venezia, is a faithful recreation of the old Italian city of Venice, complete with canals, bridges, and gondolas. Young Akari Mizunashi arrives from Manhome, the planet formerly called Earth, to pursue the most coveted job on Aqua: becoming an Undine, a professional gondolier and tour guide. Akari begins her apprenticeship at the small Aria Company under the guidance of her mentor Alicia Florence. She also meets Aika S. Granzchesta, a fellow apprentice from the rival Himeya Company, and Aria Pokoteng,
Aqua
Manga · 2001